AI Insights · Timothy · April 2024
Top 5 Co-op Games on Android in Argentina in Q1 2024
Discover the performance of the top 5 co-op games on the Android platform in Argentina during the first quarter of 2024, featuring trends in downloads, revenue, and active users.
In the first quarter of 2024, the co-op gaming scene on the Android platform in Argentina witnessed notable trends across the top 5 games: Roblox, Brawl Stars, Call of Duty: Mobile Season 7, Mobile Legends: Bang Bang, and Clash Royale. Here’s a detailed look at their performance based on data from Sensor Tower.
Roblox from Roblox Corporation saw a fluctuating trend in weekly revenue, peaking at around $10.5K in the first week of February and maintaining a steady increase towards the end of the quarter. Weekly downloads experienced a decline from 82.3K in early January to a low of 42.4K in the first week of March, before rebounding to 73.1K by the end of March. The game’s weekly active users decreased from 4.4M to around 3.9M mid-quarter, with a slight recovery to 4.1M by the end of March.
Brawl Stars by Supercell displayed consistent growth in weekly revenue, starting at approximately $6.7K in early January and peaking at $8.5K in the final week of March. Weekly downloads showed an upward trend, increasing from 24.5K in early January to nearly 40K by the end of the quarter. Active users also rose significantly, reaching 726K in the last week of March, up from 432K at the start of the quarter.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. had a varied performance in weekly revenue, with a notable increase to $6.6K in early February, followed by a slight decline, closing the quarter at around $5.7K. Downloads decreased steadily from 19.4K in the first week of January to 8.5K in late March. The game’s active user base remained relatively stable, hovering around 230K throughout the quarter.
Mobile Legends: Bang Bang published by Moonton showed a steady increase in weekly revenue, rising from $5.3K in late January to $6.5K by the end of March. Downloads fluctuated slightly, peaking at 11.8K in late January and maintaining around 10K towards the end of the quarter. The game’s active users saw a decrease from 88.3K in early January to around 75.9K by the end of March.
Clash Royale by Supercell experienced a consistent increase in weekly revenue, starting at $5.6K in early January and ending at approximately $4.6K in late March. Downloads showed a slight decline mid-quarter, but rebounded to 22.4K in early March, finishing the quarter strong at 22.4K. The active user base grew steadily, reaching 2.4M by the end of March, up from 2.2M at the start of the quarter.
These insights highlight the dynamic performance of co-op games on the Android platform in Argentina during Q1 2024. For more detailed analytics and trends, visit Sensor Tower.